TY - JOUR
T1 - Using a virtual reality mobile application for interpreting learning
T2 - listening to the students’ voice
AU - Chan, Venus
N1 - Publisher Copyright:
© 2022 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2022/11/23
Y1 - 2022/11/23
N2 - This research aims to examine students’ perceptions of the benefits and constraints of using Virtual Interpreting Practice (VIP), a mobile-based virtual reality application for bi-directional English/Chinese consecutive and sight interpreting learning that was developed within the project. Thirty-one Chinese university students participated in an in-depth interview. Based on a thematic analysis, six main types of benefit were identified: (1) interpreting and language proficiency, (2) authentic and immersive interpreting practice, (3) learning flexibility and effectiveness, (4) learning experience, (5) cognitive development and (6) affective development. While some constraints relating to functionality and design were identified, the students generally perceived VIP as a useful tool for improving both interpreting and language competencies, facilitating situated and simulated learning, increasing learning opportunities and efficacy, creating a joyful and ubiquitous learning experience, enhancing independent learning and critical thinking as well as boosting their motivation and confidence.
AB - This research aims to examine students’ perceptions of the benefits and constraints of using Virtual Interpreting Practice (VIP), a mobile-based virtual reality application for bi-directional English/Chinese consecutive and sight interpreting learning that was developed within the project. Thirty-one Chinese university students participated in an in-depth interview. Based on a thematic analysis, six main types of benefit were identified: (1) interpreting and language proficiency, (2) authentic and immersive interpreting practice, (3) learning flexibility and effectiveness, (4) learning experience, (5) cognitive development and (6) affective development. While some constraints relating to functionality and design were identified, the students generally perceived VIP as a useful tool for improving both interpreting and language competencies, facilitating situated and simulated learning, increasing learning opportunities and efficacy, creating a joyful and ubiquitous learning experience, enhancing independent learning and critical thinking as well as boosting their motivation and confidence.
KW - Interpreting
KW - mobile-assisted language learning
KW - student perceptions
KW - thematic analysis
KW - virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85142624782&partnerID=8YFLogxK
U2 - 10.1080/10494820.2022.2147958
DO - 10.1080/10494820.2022.2147958
M3 - Article
AN - SCOPUS:85142624782
SN - 1049-4820
VL - 32
SP - 2438
EP - 2451
JO - Interactive Learning Environments
JF - Interactive Learning Environments
IS - 6
ER -