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Real-Time Privacy Guardianship in XR Metaverses via AI-Driven Behavioral Analytics

  • Ritika Kalia
  • , Sudhakar Kumar
  • , Sunil K. Singh
  • , Samriti Sharma
  • , Kwok Tai Chui
  • , Brij B. Gupta

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

Abstract

The metaverse introduces embodied presence through avatars, creating novel privacy vulnerabilities in which behavioral patterns become primary attack surfaces for tracking, impersonation, and interaction profiling. This paper presents BehaviorShield, a real-time privacy intrusion detection system grounded in behavioral analytics applied to genuine XR motion data. The system is trained on the WhoIsAlyx VR motion dataset (9 players, 596,182 benign frames), augmented with 119,236 frames from the Project Aria Everyday Activities (AEA) dataset. Three simulated threat types, avatar tracking, behavioral impersonation, and spatial profiling, yield 993,636 annotated frames. A Random Forest classifier trained on 19 features with SMOTE resampling achieves a mean ROC-AUC of 0.9673 ± 0.0089 under player-level Leave-One-Subject-Out (LOSO) cross-validation and 0.9759 AUC on the best held-out fold. SHAP-based explainability identifies rolling motion variability as the dominant discriminator across all threat scenarios.

Original languageEnglish
Title of host publicationProceedings - 2026 IEEE 5th International Conference on Intelligent Reality, ICIR 2026
ISBN (Electronic)9798319544452
DOIs
Publication statusPublished - 2026
Event5th IEEE International Conference on Intelligent Reality, ICIR 2026 - Pisa, Italy
Duration: 25 Jun 2026 → 26 Jun 2026

Publication series

NameProceedings - 2026 IEEE 5th International Conference on Intelligent Reality, ICIR 2026

Conference

Conference5th IEEE International Conference on Intelligent Reality, ICIR 2026
Country/TerritoryItaly
CityPisa
Period25/06/26 → 26/06/26

Keywords

  • avatar tracking
  • behavioral analytics
  • LOSO cross-validation
  • metaverse security
  • privacy protection
  • random forest
  • SHAP explainability
  • VR motion data

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