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On the impact of selfish behaviors in wireless packet scheduling

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

12 Citations (Scopus)

Abstract

In many practical scenarios, wireless devices are autonomous and thus, may exhibit non-cooperative behaviors due to self-interests. For instance, a wireless user may report bogus channel information to gain resource allocation advantages. Such non-cooperative behaviors are practicable as the device's software could be modified by the user. In this paper, we first analyze the impact of these rationally selfish behaviors on the performance of packet scheduling algorithms in time-slotted wireless networks. Using a mixed strategy game theoretic model, we show that the traditional Maximum Rate packet scheduling algorithm can lead non-cooperative users to undesirable Nash equilibriums, in which the wireless channels are used inefficiently. By using repeated game to enforce cooperation, we further propose a novel game theoretic approach that can lead to an efficient equilibrium.

Original languageEnglish
Title of host publicationICC 2008 - IEEE International Conference on Communications, Proceedings
Pages3253-3257
Number of pages5
DOIs
Publication statusPublished - 2008
Externally publishedYes
EventIEEE International Conference on Communications, ICC 2008 - Beijing, China
Duration: 19 May 200823 May 2008

Publication series

NameIEEE International Conference on Communications
ISSN (Print)0536-1486

Conference

ConferenceIEEE International Conference on Communications, ICC 2008
Country/TerritoryChina
CityBeijing
Period19/05/0823/05/08

Keywords

  • Game theory
  • Non-cooperative wireless networks
  • Packet scheduling
  • Selfish behavior

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