Making Burr Puzzles from 3D Models

Shiqing Xin, Chi Fu Lai, Chi Wing Fu, Ying He, Tien Tsin Wong, Daniel Cohen-Or

Research output: Contribution to journalArticlepeer-review

29 Citations (Scopus)

Abstract

A 3D burr puzzle is a 3D model that consists of interlocking pieces with a single-key property. That is, when the puzzle is assembled, all the pieces are notched except one single key component which remains mobile. The intriguing property of the assembled burr puzzle is that it is stable, perfectly interlocked, without glue or screws, etc. Moreover, a burr puzzle consisting of a small number of pieces is still rather difficult to solve since the assembly must follow certain orders while the combinatorial complexity of the puzzle's piece arrangements is extremely high. In this paper, we generalize the 6-piece orthogonal burr puzzle (a knot) to design and model burr puzzles from 3D models. Given a 3D input model, we first interactively embed a network of knots into the 3D shape. Our method automatically optimizes and arranges the orientation of each knot, and modifies pieces of adjacent knots with an appropriate connection type. Then, following the geometry of the embedded pieces, the entire 3D model is partitioned by splitting the solid while respecting the assembly motion of embedded pieces. The main technical challenge is to enforce the single-key property and ensure the assembly/disassembly remains feasible, as the puzzle pieces in a network of knots are highly interlocked. Lastly, we also present an automated approach to generate the visualizations of the puzzle assembly process.

Original languageEnglish
Pages (from-to)1-8
Number of pages8
JournalACM Transactions on Graphics
Volume30
Issue number4
DOIs
Publication statusPublished - 1 Jul 2011
Externally publishedYes

Keywords

  • 3D burr puzzle
  • Recreational graphics

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