Abstract
This paper introduces a method for optimizing the tiles of a quadmesh. Given a quad-based surface, the goal is to generate a set of K quads whose instances can produce a tiled surface that approximates the input surface. A solution to the problem is a K-set tilable surface, which can lead to an effective cost reduction in the physical construction of the given surface. Rather than molding lots of different building blocks, a K-set tilable surface requires the construction of K prefabricated components only. To realize the K-set tilable surface, we use a cluster-optimize approach. First, we iteratively cluster and analyze: clusters of similar shapes are merged, while edge connections between the K quads on the target surface are analyzed to learn the induced flexibility of the K-set tilable surface. Then, we apply a non-linear optimization model with constraints that maintain the K quads connections and shapes, and show how quad-based surfaces are optimized into K-set tilable surfaces. Our algorithm is demonstrated on various surfaces, including some that mimic the exteriors of certain renowned building landmarks.
| Original language | English |
|---|---|
| Article number | 44 |
| Journal | ACM Transactions on Graphics |
| Volume | 29 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - 2010 |
| Externally published | Yes |
Keywords
- Architectural geometry
- Computational differential geometry
- Computer-aided-geometric design
- Freeform surface
- Tiling
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