TY - GEN
T1 - Game theoretic packet scheduling to combat non-cooperativeness in wireless mesh networks
AU - Kong, Zhen
AU - Kwok, Yu Kwong
AU - Wang, Jiangzhou
PY - 2008
Y1 - 2008
N2 - In many practical scenarios, wireless mesh clients are autonomous and thus, may exhibit non-cooperative behaviors due to self-interests. For instance, a client may report bogus channel information to a mesh router in order to gain resource allocation advantages. Such non-cooperative behaviors are practicable as the client device's software could be modified by the user. In this paper, we analyze the impact of these rationally selfish and non-cooperative behaviors on the performance of packet scheduling algorithms in wireless mesh networks. Using a mixed strategy game theoretic model, we found that the traditional rate maximizing packet scheduling algorithms can lead non-cooperative clients to an undesirable Nash equilibrium, in which the wireless channel is used inefficiently. Motivated by this observation, we propose a novel repeated game theoretic approach to optimize packet scheduling and achieve efficient equilibria.
AB - In many practical scenarios, wireless mesh clients are autonomous and thus, may exhibit non-cooperative behaviors due to self-interests. For instance, a client may report bogus channel information to a mesh router in order to gain resource allocation advantages. Such non-cooperative behaviors are practicable as the client device's software could be modified by the user. In this paper, we analyze the impact of these rationally selfish and non-cooperative behaviors on the performance of packet scheduling algorithms in wireless mesh networks. Using a mixed strategy game theoretic model, we found that the traditional rate maximizing packet scheduling algorithms can lead non-cooperative clients to an undesirable Nash equilibrium, in which the wireless channel is used inefficiently. Motivated by this observation, we propose a novel repeated game theoretic approach to optimize packet scheduling and achieve efficient equilibria.
KW - Fairness
KW - Game theory
KW - Non-cooperative behaviors
KW - Packet scheduling
KW - QoS
KW - Wireless mesh networks
UR - http://www.scopus.com/inward/record.url?scp=51849092664&partnerID=8YFLogxK
U2 - 10.1109/ICDCS.Workshops.2008.33
DO - 10.1109/ICDCS.Workshops.2008.33
M3 - Conference contribution
AN - SCOPUS:51849092664
SN - 9780769531731
T3 - Proceedings - International Conference on Distributed Computing Systems
SP - 162
EP - 167
BT - Proceedings - The 28th International Conference on Distributed Computing Systems Workshops, ICDCS Workshops 2008
T2 - 28th International Conference on Distributed Computing Systems Workshops, ICDCS Workshops 2008
Y2 - 17 June 2008 through 20 June 2008
ER -