@inproceedings{bb162287f6024fef920048ab5ad395bd,
title = "Game theoretic packet scheduling in a non-cooperative wireless environment",
abstract = "In many practical scenarios, wireless devices are autonomous and thus, may exhibit non-cooperative behaviors due to self-interests. For instance, a wireless cellular device may be programmed to report bogus channel information to gain resource allocation advantages. In this paper, we first analyze the impact of these rationally selfish behaviors on the performance of packet scheduling algorithms in time-slotted wireless networks. We further propose a novel game theoretic approach, where a user punishes the selfish user with a probability p, to enforce cooperation among selfish users. Through simulations, we can see the wireless users are scheduled more efficiently and fairly in this non-cooperative environment with our proposed approach.",
keywords = "Game theory, Incentives, Nash equilibrium, Packet scheduling, Repeated game, Wireless networks",
author = "Zhen Kong and Kwok, {Yu Kwong}",
year = "2009",
doi = "10.1007/978-3-642-10844-0_2",
language = "English",
isbn = "9783642108433",
series = "Communications in Computer and Information Science",
pages = "9--16",
editor = "Dominik Slezak and Tai-hoon Kim and Chang, {Alan Chin-Chen} and Thanos Vasilakos and MingChu Li and Kouichi Sakurai",
booktitle = "Communication and Networking",
}