Enhancing student learning through technology: A case study of “online game” and “webgame” experiment

Philip Tsang, Reggie Kwan, Sandy Tse

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

1 Citation (Scopus)

Abstract

This chapter presents an Internet experiment in which untrained subjects were asked to defined pairs of terms and their relation to each other using the Internet as their resource. It surveyed variations in the ways people understand and perceive meanings of “research” and “experiments”, and the Internet concepts of “online game” and “web game”. The chapter should be of interest to all online educators, be they from business, law, art or science disciplines.

Original languageEnglish
Title of host publicationEnhancing Learning Through Technology
Subtitle of host publicationResearch on Emerging Technologies and Pedagogies
Pages233-250
Number of pages18
ISBN (Electronic)9789812799456
DOIs
Publication statusPublished - 1 Jan 2008

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