Creative Writing in the Narratives of Interactive Games—The Cases of Grand Theft Auto 5 and The Witcher 3: Wild Hunt

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

The gaming industry is a thriving form of new media in the entertainment industry. With its interactive and immersive mode of experience, it is popular amongst the new generation of young people. With the focus on two electronic games, viz. Grand Theft Auto 5 and The Witcher 3: Wild Hunt, this research studies how they complete their complicated multiple threads of literary narratives and multiple outcome narratives upon an interactive visual basis, and analyses the necessity and special features of creative writing in this new type of new media through a study of their narrative features and hidden interactive narrative clues.

Original languageEnglish
Title of host publicationChinese Creative Writing Studies
Pages85-92
Number of pages8
ISBN (Electronic)9789819909315
DOIs
Publication statusPublished - 2023

Keywords

  • Electronic game
  • Grand Theft Auto 5
  • Immersion experience
  • Interactive narratives
  • The Witcher 3

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