TY - GEN
T1 - Application of Assessment-Analytic Knowledge Building Tools in Collaborative Creative Studies
AU - Ho, Amic G.
N1 - Publisher Copyright:
© 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2021
Y1 - 2021
N2 - The design process involved complex social, cultural as well as political issues. More skills are required for providing an interactive design experience. The designers organise and structure problems through interactive communication, service, artworks and design. As a result, designers were expected as applied behavioural scientists. The undergraduate design students, those are designers in the future, were disappointingly undereducated for their career. Creative students especially often neglect to recognise their tasks’ complexity and connect them with the knowledge they already obtained. They often lack the requisite understanding that their viewpoints must be built on a knowledgeable foundation. Some scholars discussed various teaching and learning approaches, including applying computer-assisted learning, problem-based learning, and inquiry-based learning to explore applicable methods, especially for the design field. However, there were still not yet able to propose practical tools for training design students to interlock the complexity of individual and social behaviours under the influence of technical and social development. Hence, there is a need to explore a collaborative and scientific design education method.
AB - The design process involved complex social, cultural as well as political issues. More skills are required for providing an interactive design experience. The designers organise and structure problems through interactive communication, service, artworks and design. As a result, designers were expected as applied behavioural scientists. The undergraduate design students, those are designers in the future, were disappointingly undereducated for their career. Creative students especially often neglect to recognise their tasks’ complexity and connect them with the knowledge they already obtained. They often lack the requisite understanding that their viewpoints must be built on a knowledgeable foundation. Some scholars discussed various teaching and learning approaches, including applying computer-assisted learning, problem-based learning, and inquiry-based learning to explore applicable methods, especially for the design field. However, there were still not yet able to propose practical tools for training design students to interlock the complexity of individual and social behaviours under the influence of technical and social development. Hence, there is a need to explore a collaborative and scientific design education method.
KW - Collaborative learning
KW - Design learning process
KW - Knowledge building forum
KW - Knowledge building tools
UR - http://www.scopus.com/inward/record.url?scp=85112637574&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-80000-0_11
DO - 10.1007/978-3-030-80000-0_11
M3 - Conference contribution
AN - SCOPUS:85112637574
SN - 9783030799991
T3 - Lecture Notes in Networks and Systems
SP - 84
EP - 90
BT - Advances in Human Factors in Training, Education, and Learning Sciences - Proceedings of the AHFE 2021
A2 - Nazir, Salman
A2 - Ahram, Tareq Z.
A2 - Karwowski, Waldemar
T2 - AHFE Conference on Human Factors in Training, Education, and Learning Sciences, 2021
Y2 - 25 July 2021 through 29 July 2021
ER -