A journey to somewhere, to someone: A digital positive youth development game on friendship and romantic relationship for adolescents

Tak Yan Lee, Sarah S.W. Lee, Tom K.C. Lui, Joyce W.S. Tsang, Caroline Cheng, Roger K.L. Lau, Kylie K.Y. Wong

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

Growing up through adolescence is like travelling in a journey which is full of wonder, excitement, fun, and often frustrations, sadness and sometimes adversities. With this analogy, a digital positive youth development game, targeting users aged 12-17 to promote self-understanding, gender- awareness and equality, friendship, and romantic relationship is designed and developed in English, Traditional and Simplified Chinese. It is free for non-commercial purposes and can be used as an electronic learning resource for psycho-social sex education. This chapter presents the design and functions of the different components of the game after a brief review of the literature on the core positive youth development constructs and their connections with friendship and romantic relationship. Practical issues are discussed.

Original languageEnglish
Title of host publicationPositive Youth Development
Subtitle of host publicationDigital Game-Based Learning
Pages205-238
Number of pages34
Publication statusPublished - 19 May 2020
Externally publishedYes

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