TY - GEN
T1 - 3D Human Pose Estimation in the Wild by Adversarial Learning
AU - Yang, Wei
AU - Ouyang, Wanli
AU - Wang, Xiaolong
AU - Ren, Jimmy
AU - Li, Hongsheng
AU - Wang, Xiaogang
N1 - Publisher Copyright:
© 2018 IEEE.
PY - 2018/12/14
Y1 - 2018/12/14
N2 - Recently, remarkable advances have been achieved in 3D human pose estimation from monocular images because of the powerful Deep Convolutional Neural Networks (DCNNs). Despite their success on large-scale datasets collected in the constrained lab environment, it is difficult to obtain the 3D pose annotations for in-the-wild images. Therefore, 3D human pose estimation in the wild is still a challenge. In this paper, we propose an adversarial learning framework, which distills the 3D human pose structures learned from the fully annotated dataset to in-the-wild images with only 2D pose annotations. Instead of defining hard-coded rules to constrain the pose estimation results, we design a novel multi-source discriminator to distinguish the predicted 3D poses from the ground-truth, which helps to enforce the pose estimator to generate anthropometrically valid poses even with images in the wild. We also observe that a carefully designed information source for the discriminator is essential to boost the performance. Thus, we design a geometric descriptor, which computes the pairwise relative locations and distances between body joints, as a new information source for the discriminator. The efficacy of our adversarial learning framework with the new geometric descriptor has been demonstrated through extensive experiments on widely used public benchmarks. Our approach significantly improves the performance compared with previous state-of-the-art approaches.
AB - Recently, remarkable advances have been achieved in 3D human pose estimation from monocular images because of the powerful Deep Convolutional Neural Networks (DCNNs). Despite their success on large-scale datasets collected in the constrained lab environment, it is difficult to obtain the 3D pose annotations for in-the-wild images. Therefore, 3D human pose estimation in the wild is still a challenge. In this paper, we propose an adversarial learning framework, which distills the 3D human pose structures learned from the fully annotated dataset to in-the-wild images with only 2D pose annotations. Instead of defining hard-coded rules to constrain the pose estimation results, we design a novel multi-source discriminator to distinguish the predicted 3D poses from the ground-truth, which helps to enforce the pose estimator to generate anthropometrically valid poses even with images in the wild. We also observe that a carefully designed information source for the discriminator is essential to boost the performance. Thus, we design a geometric descriptor, which computes the pairwise relative locations and distances between body joints, as a new information source for the discriminator. The efficacy of our adversarial learning framework with the new geometric descriptor has been demonstrated through extensive experiments on widely used public benchmarks. Our approach significantly improves the performance compared with previous state-of-the-art approaches.
UR - https://www.scopus.com/pages/publications/85058529905
U2 - 10.1109/CVPR.2018.00551
DO - 10.1109/CVPR.2018.00551
M3 - Conference contribution
AN - SCOPUS:85058529905
T3 - Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
SP - 5255
EP - 5264
BT - Proceedings - 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2018
T2 - 31st Meeting of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2018
Y2 - 18 June 2018 through 22 June 2018
ER -